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模块:舰娘装备数据改/doc
这是模块:舰娘装备数据改的文档页面
本页数据为装备全数据!!!
仅修改本页数据,等待一段时间,相关装备页面数据会自动更新,无需再手动添加!!!
关于数据的添加格式:
1.无改修装备数据
本表的使用可直接套用已有装备数据表或示例修改添加
使用说明:
["001"] = { #装备号:按照游戏实际填写,必须为三位,并且加上引号,不足三位的前面补齐0。 ["日文名"] ="12cm単装砲", #日文名:不可为空。 ["中文名"] ="12cm单装炮", #中文名:不可为空。 ["类别"] = {1,1,1,1}, #类别:为游戏API读取的4种类别代号,第1,2位暂时未使用,第3位表示装备类别,第4位表示装备图标。请务必使用游戏API内数据准确填写。 ["稀有度"] ="☆", #稀有度:直接复制☆数。 ["状态"] = {["开发"]=1,["改修"] = 0,["更新"] = 0,["熟练"] = 0}, #状态:装备是否可开发,改修,改修后更新,熟练度等。1表示有或可,0表示没有或不可。不可填其他数字。 ["属性"] = {["火力"] = 1,["对空"] = 1,["射程"] = "短"}, #属性:无该属性请务必不要添加,也不要写0。可选填属性:["火力"],["雷装"],["爆装"],["对空"],["装甲"],["对潜"],["命中"](局地战斗机的"对爆"属性也请用["命中"]),["索敌"],["回避"](局地战斗机的"迎击"属性也请用["回避"]),["射程"]射程属性必须有(飞机类航程也请用["射程"])。,可填"无","短","中","长","超长"(注意引号)或航程数值1~20等(数值无需引号) ["废弃"] = {["燃料"]=0,["弹药"] = 1,["钢材"] = 1,["铝"] = 0}, #废弃:不可为空 ["装备适用"] = {"驱逐","轻巡","水母"}, #废弃:装备可装备舰种,每个舰种请加上""引号,并用逗号隔开即可,无数量限制。 ["备注"] ="这里是备注" #备注:一些其他说明,无特别限制 }, #不要忘了最后的逗号
注意:表中的最后一项不能有逗号,其他项必须有逗号。详见页尾。原因请参考Lua语法规则。
注意:如果类别编号及其对应装备不在以下列表中,不能直接添加,需要联系舰娘装备函数改的编者进行添加。详情戳站长。
equipTypeTb = { [1] ="小口径主炮", [2] ="中口径主炮", [3] ="大口径主炮", [4] ="副炮", [5] ="鱼雷", [6] ="舰上战斗机", [7] ="舰上爆击机", [8] ="舰上攻击机", [9] ="舰上侦察机", [10] ="水上侦察机", [11] ="水上爆击机", [12] ="小型电探", [13] ="大型电探", [14] ="声呐", [15] ="爆雷", [16] ="追加装甲", [17] ="机关部强化", [18] ="对空强化弹", [19] ="对舰强化弹", [20] ="VT信管", [21] ="对空机铳", [22] ="特殊潜航艇", [23] ="应急修理要员", [24] ="上陆用舟艇", [25] ="旋翼飞机", [26] ="对潜哨戒机", [27] ="追加装甲(中型)", [28] ="追加装甲(大型)", [29] ="探照灯", [30] ="简易输送部材", [31] ="舰艇修理设施", [32] ="潜水舰鱼雷", [33] ="照明弹", [34] ="司令部设施", [35] ="航空要员", [36] ="高射装置", [37] ="对地装备", [38] ="大口径主炮(II)", [39] ="水上舰要员", [40] ="大型声呐", [41] ="大型飞行艇", [42] ="大型探照灯", [43] ="战斗粮食", [44] ="补给物资", [45] ="水上战斗机", [46] ="特型内火艇", [47] ="陆上攻击机", [48] ="局地战斗机", [57] ="<类别未定义>" [93] ="大型电探(II)", [94] ="舰上侦察机(II)", }
示例:
["003"] = { ["日文名"] ="10cm連装高角砲", ["中文名"] ="10cm连装高角炮", ["类别"] = {1,1,1,16}, ["稀有度"] ="☆☆", ["状态"] = {["开发"]=1,["改修"] = 0,["更新"] = 0,["熟练"] = 0}, ["属性"] = {["火力"] = 2,["对空"] = 7,["射程"] = "短"}, ["废弃"] = {["燃料"]=0,["弹药"] = 1,["钢材"] = 3,["铝"] = 0}, ["装备适用"] = {"驱逐","轻巡","水母"}, ["备注"] ="" },
2.有改修装备数据
改修数据建议数据完备后一次性填写完整,如果实在非要填写,未知数据全部填0。
["007"] = { ["日文名"] ="35.6cm連装砲", ["中文名"] ="35.6cm连装炮", ["类别"] = {1,1,3,3}, ["稀有度"] ="☆", ["状态"] = {["开发"]=1,["改修"] = 1,["更新"] = 1,["熟练"] = 0}, ["属性"] = {["火力"] = 15,["对空"] = 4,["射程"] = "长"}, ["废弃"] = {["燃料"]=0,["弹药"] = 10,["钢材"] = 15,["铝"] = 0}, ["装备适用"] = {"战舰","航战"}, ["备注"] ="", #如该装备可以改修在1的基础上增加如下装备改修数据 ["装备改修"] = { ["资源消费"] = {["燃料"] = 20,["弹药"] = 240,["钢材"] = 300,["铝"] = 0}, #资源消费:改修的资源消耗,不可为空 ["初期消费"] = {["开发"] = {2,3},["改修"] = {1,2},["装备数"] = 0}, #初期消费:★0-★5阶段的资材和装备消耗等,["开发"]["改修"]的资材消耗值按照{一般消耗量,确保消耗量}填写。 如果不消耗装备,则["装备数"]填0,否则填相应数量,并["装备"]填写装备号(必须为三位,并且加上引号,不足三位的前面补齐0,如消耗自身也必须填写自身装备的装备号)或者道具类(如ネ(Ne)式引擎)直接填写中文名称即可。 ["中段消费"] = {["开发"] = {3,4},["改修"] = {2,4},["装备数"] = 1,["装备"] = "007"}, #中段消费:★6-★max阶段的资材和装备消耗等,同上 ["更新消费"] = {["开发"] = {6,12},["改修"] = {5,12},["装备数"] = 3,["装备"] = "007"}, #更新消费:★max阶段后如有上位装备更新的资材和装备消耗等,同上。如果没有上位装备,此行不要。 ["更新装备"] = {["装备"] = "103",["等级"] = 0}, #更新装备:★max阶段后更新的上位装备,装备名和★等级(如果无★则填0不可为空)。如果没有上位装备,此行不要。 ["日期"] = { #日期:按照日期,填写二号舰。如当天不可改修使用"×",任意舰使用"〇",指定舰则顺次填写,每个舰娘使用引号,并用逗号隔开,无数量限制。 ["日"] = {"扶桑"}, ["一"] = {"×"}, ["二"] = {"×"}, ["三"] = {"×"}, ["四"] = {"×"}, ["五"] = {"扶桑"}, ["六"] = {"扶桑"} }, ["改修备注"] = "" #改修备注:一些改修其他说明,无特别限制。注意与装备的备注的区别。 } },
示例:
["011"] = { ["日文名"] ="15.2cm単装砲", …… ["备注"] ="", ["装备改修"] = { ["资源消费"] = {["燃料"] = 10,["弹药"] = 60,["钢材"] = 90,["铝"] = 0}, ["初期消费"] = {["开发"] = {2,2},["改修"] = {1,2},["装备数"] = 0}, ["中段消费"] = {["开发"] = {2,3},["改修"] = {2,3},["装备数"] = 1,["装备"] = "011"}, ["更新消费"] = {["开发"] = {3,4},["改修"] = {3,5},["装备数"] = 2,["装备"] = "011"}, ["更新装备"] = {["装备"] = "065",["等级"] = 0}, ["日期"] = { ["日"] = {"阿贺野","金刚"}, ["一"] = {"阿贺野","金刚","山城"}, ["二"] = {"阿贺野","山城"}, ["三"] = {"山城"}, ["四"] = {"×"}, ["五"] = {"×"}, ["六"] = {"金刚"} }, ["改修备注"] = "" } },
3.有多个改修分歧装备数据
["046"] = { …… ["装备改修"] = { …… }, #如该装备可以改修在2的基础上增加如下装备改修数据,["装备改修2"],["装备改修3"],["装备改修4"],["装备改修5"]依次增加,总共可添加5个分歧(目前游戏最多只用到["装备改修2"]) ["装备改修2"] = { #以下数据格式完全同["装备改修"],即使如资源消费相同也请复制填写一份。 ["资源消费"] = {["燃料"]=10,["弹药"] = 0,["钢材"] = 30,["铝"] = 30}, ["初期消费"] = {["开发"]={2,2},["改修"] = {1,2},["装备数"] = 0}, ["中段消费"] = {["开发"]={3,4},["改修"] = {2,3},["装备数"] = 1,["装备"] = "046"}, ["更新消费"] = {["开发"]={10,20},["改修"] = {6,12},["装备数"] = 2,["装备"] = "047"}, ["更新装备"] = {["装备"] = "149",["等级"] = 0}, ["日期"] = { ["日"] = {"时雨改二","香取改"}, ["一"] = {"×"}, ["二"] = {"×"}, ["三"] = {"×"}, ["四"] = {"时雨改二","五十铃改二"}, ["五"] = {"时雨改二","五十铃改二","香取改"}, ["六"] = {"时雨改二","香取改"}, }, ["改修备注"] = "更新装备根据二号舰不同<br />务必注意" } },
示例:
["121"] = { ["日文名"] ="94式高射装置", ["中文名"] ="94式高射装置", ["类别"] = {14,24,36,30}, ["稀有度"] ="☆☆", ["状态"] = {["开发"]=0,["改修"] = 1,["更新"] = 1,["熟练"] = 0}, ["属性"] = {["对空"] = 3,["回避"] = 1,["射程"] = "无"}, ["废弃"] = {["燃料"]=0,["弹药"] = 1,["钢材"] = 0,["铝"] = 2}, ["装备适用"] = {"驱逐","轻巡","重巡","战舰","轻母","空母","水母","航战"}, ["备注"] ="", ["装备改修"] = { ["资源消费"] = {["燃料"] = 0,["弹药"] = 0,["钢材"] = 80,["铝"] = 70}, ["初期消费"] = {["开发"] = {4,5},["改修"] = {2,3},["装备数"] = 0}, ["中段消费"] = {["开发"] = {4,6},["改修"] = {3,5},["装备数"] = 1,["装备"] = "003"}, ["更新消费"] = {["开发"] = {8,10},["改修"] = {5,10},["装备数"] = 2,["装备"] = "003"}, ["更新装备"] = {["装备"] = "122",["等级"] = 0}, ["日期"] = { ["日"] = {"秋月","照月","吹雪改二"}, ["一"] = {"秋月","照月"}, ["二"] = {"秋月","照月"}, ["三"] = {"秋月","照月"}, ["四"] = {"秋月","照月","吹雪改二"}, ["五"] = {"秋月","照月","吹雪改二"}, ["六"] = {"秋月","照月","吹雪改二"} }, ["改修备注"] = "更新装备根据二号舰不同<br />务必注意" }, ["装备改修2"] = { ["资源消费"] = {["燃料"] = 0,["弹药"] = 0,["钢材"] = 80,["铝"] = 70}, ["初期消费"] = {["开发"] = {4,5},["改修"] = {2,3},["装备数"] = 0}, ["中段消费"] = {["开发"] = {4,6},["改修"] = {3,5},["装备数"] = 1,["装备"] = "010"}, ["更新消费"] = {["开发"] = {7,9},["改修"] = {5,9},["装备数"] = 2,["装备"] = "010"}, ["更新装备"] = {["装备"] = "130",["等级"] = 0}, ["日期"] = { ["日"] = {"摩耶改二"}, ["一"] = {"×"}, ["二"] = {"×"}, ["三"] = {"×"}, ["四"] = {"摩耶改二"}, ["五"] = {"摩耶改二"}, ["六"] = {"摩耶改二"} }, ["改修备注"] = "更新装备根据二号舰不同<br />务必注意" } },